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Steam announcementView the game on SifterSeptember 17, 2026

Update 1.0.01

General

Fix: Some errors leading to a complete stop of the battle.

Fix: Incorrect generation of operations when some were already planned

Fix: The selected class role was not displayed correctly

Fix: The hero cards were not updating when changing the hero’s equipment

Fix: Some localization errors

Fix: You could see the hero’s skills before the available purchase of a new class in the career.

Fix: The “outer hull” was not counted in the armor.

Raid

Fixed same dialogues on “Emergency evacuation” and “10th Symphony - Heroic” missions.

Fixed “Pyrite Tree” mission cave transition.

Fixed broken texture on “Last chance” mission.

Fixed broken texture on “Crystal Cave” mission.

Fixed layering issue on “Faith” mission.

Fixed stuck issue on “Trust” mission.

Fixed chopped texture on “Unknown” mission.

Fixed broken looking texture on “Train hard, fight easy” mission.

Added a sweep POI for lvl 1-4. On the right of the ship.

Combat 

Fix: The Cleaning Treatment skill was not working.

Fix: The reinforcements came out without a running animation.

Monster: Changed “Lampurator” boss status. Can appear in packs starting lvl 11 now.

Ui

Fix: The Fire Support skill was not shown in the list of enhanced active passive skills when previewing the talent stream of the next tier of heroes.

Balance

Edit: Gear generation adjusted for high hero hub when no upgrades are available

Skill: Cumulative Acceleration Of Particles, increased critical damage gain from 1% → 3%

Buffed the Legionnaire in the “The best defense is offense” missions.

Added the option of retreating from the second mission “No retreat!“.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.