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Steam announcementView the game on SifterOctober 6, 2026

Steam Autumn Sale + Patch Notes for v1.1.0

Dear Mood Confectioners,

The Steam Autumn Sale is underway until October 8 and if you haven't played High Times yet, you can grab it on sale now for 20% off! Make some donuts, meet the weirdos of San Mazo, and see where your choices take you. Hope to see you at the Hotbox! 🍩

Moreover, we pushed out a patch for v1.1.0 last Friday, which should fix several issues that were reported over the past days. We’re continuing to monitor the Steam forums and our Discord server, and while we may not be able to respond to every report, rest assured that we’re doing our best to resolve any new issues as quickly as possible. 🙏

Patch Notes for build v1.1.0 (Windows/Mac/Linux):

Accessibility

  • Added a Dialogue Text Size option under Gameplay Settings. Players can choose between Small, Normal, Large, and Extra Large text. Text-size changes apply to dialogue boxes, speech bubbles, and the Backlog.
  • Fixed incorrect sizing and positioning of powdered sugar decoration layer. Improved powdered sugar coverage alignment across different donut shapes.
  • Fixed certain Dexie and Paris relationship paths becoming stuck before completion.
  • Fixed Harry and Elisa occasionally remaining locked despite their introduction requirements being completed.
  • General script and localization improvements across Ainsley, Dexie, Emma, Emmette, JoJo, Kyle, Lucy, MJ, Stacy, and other scenes.
  • Fixed some previously completed scenes not correctly unlocking characters, messages, or achievements after updating.
  • Fixed several dialogue actions, conditions, and scene transitions.
  • Added missing post-ending orders for MJ, Emmette, Lucy, and Sally.
  • All recipes are now unlocked while replaying scenes through Extras.
  • The player’s latest name and appearance are now preserved more reliably when entering chapter and Extras content.
  • Updated and corrected a large number of posts and comments.
  • Fixed posts sometimes unlocking before their story requirements were met.
  • Existing saves now recheck relevant Facenook unlocks and achievements after updating.
  • Fixed recipe sorting while filters are active.
  • Recipe sorting now remains consistent after refreshing or changing filters.
  • Improved controller navigation after sorting the recipe list.
  • Fixed Rewind buttons disappearing unexpectedly.
  • Fixed the next-scene indicator extending beyond the relationship progress bar.
  • Improved progress handling for completed and unusually structured character routes.
  • The main menu HUD is now properly hidden on the end-of-day results screen.
  • Various text, menu, and display corrections.

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Thank you so much and we hope this patch brings a smoother game experience! If you encounter anymore problems, please let us know via Discord or this forum thread. ːamyhappyː🍩

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.