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Steam announcementView the game on SifterSeptember 29, 2026

More optimization, bugfixes, QoL and updated localization

Hello survivors, please listen to the announcement from the Zaslavie commissary.

While we are working on a new content update (gun rework, new locations for early biomes, soundscape rework, and more), we are now releasing an intermediate bugfix and quality-of-life features update.

Here is what changed in the zone:

  1. AK spawn rate increased
  2. Meds' buy price decreased by 60%
  3. Food buy price decreased by 70–80%
  4. Loot sell price increased by up to 200%
  5. Mutant parts' sell price increased (upd: actually not here yet, but will be added soon)
  6. Food and meds' spawn rates decreased
  7. Burning roubles no longer produce ash
  8. Save/load system reworked: loading is now up to 5x faster, and saving now takes less than a second
  9. Localization updated (there are still a few minor bugs, which will be hotfixed later this week)
  10. Death screen input bug fixed
  11. Sprint and action locking bug fixed
  12. Ladder of death bug fixed—no more killer ladders!
  13. Quick move and loot all now work for dead bodies and mannequins
  14. Hold-to-crouch setting save bug fixed
  15. Items disappearing when switching containers/gear is now fixed
  16. Last items in vendor lists can now be bought
  17. Kiparis getting stuck after reloading bug fixed
  18. Quick slots glitching fixed
  19. Rain no longer stops after a player's death
  20. T-pose corpses bug fixed
  21. Audio bugs fixed: displaced footsteps, gear, double shots, siren, and bomber plane
  22. TOZ shooting while reloading bug fixed
  23. Jail door bug fixed
  24. Volume slider saving bug fixed
  25. Phantom inventory slots appearing after moving some objects bug fixed

UPD (September 30):

  1. Mutant parts' selling price increased (now for real)
  2. Gas prices normalized (those who abused the merchant have been reported to the commissary)
  3. Bomber plane performance improved, no more FPS drops while bombing, our smoothest bombings ever, yay!
  4. Sprint lock-on death bug fixed
  5. Inventory bugs when connecting to a host fixed
  6. Multiple minor bugs with inventory, reloading, and containers fixed
  7. Updated localization - now it should be good. If you see any mistakes in localization in your language, please report them.

UPD (October 4):

  1. Mannequin's quick loot moving bug fixed
  2. Small Grafts' damage fixed (nasty things were ignoring armor when biting your feet), no more random insta-kills
  3. Armor now protects against explosions
  4. You can now find some food in fridges and stashes
  5. Coal pricing bug fixed
  6. Drawers' collision boxes fixed, now you can properly space them next to each other
  7. Exoskeleton craft now requires more resources

Thank you so much for reporting bugs and suggesting ideas, comrades. Together, we are making Zaslavie a better place!

And if you like the game, the best way to support the team is to write a review on Steam. It is incredibly important for small indie devs like us, so please take a minute to write a few words!

For Zaslavie!

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.