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Steam announcementView the game on SifterOctober 1, 2026

Serious Update #3

Hi folks, We have a quick hotfix ready for you today. Changelog below:

  • All pings done by others in multiplayer sessions would register as ping from the player.
  • Challenge Rooms could fail to load for clients in multiplayer sessions.
  • Weapons could reload multiples times in a row when coming out of Dual Wielding.
  • A crash could occurs while fighting Inverse Sam and skipping his cutscene.
  • A UI element could show the wrong price when viewing Intel in the shop
  • Updated Credits

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.