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Steam announcementView the game on SifterSeptember 29, 2026

Early Access Hotfix #127

Hello Adventurers, This update brings minor improvements in preparation for the upcoming EAS 11 wipe scheduled for October 9. These improvements include server optimization and several QoL functions including a new sort feature for your stash. Enjoy the end of season Arena event while we are work hard to bring you big changes for EAS 11. We look forward to seeing you in the dungeons!

IRONMACE

Bugfixes:

  • Fixed an issue that could cause the client to crash when launching the game.
  • Fixed an issue that could cause frame stuttering.
  • Fixed an issue where the Barbarian's War Sacrifice sound could persist.
  • Fixed an issue in Forgotten Castle - Ruins where players could climb onto high areas by traversing the walls of the Outer Cemetery module.
  • Fixed an issue in The Goblin Cave - Firedeep where Dwarves could be blocked by rosters while moving and fail to approach players.
  • Fixed an issue in The Goblin Cave - Firedeep where an Escape Portal spawning in the Dwarven Lockway module could overlap with the Resurrection Altar.
  • Fixed an issue in the Mermaid Tomb module in The Blue Maelstrom where Starfish could float in midair.
  • Fixed an issue where boats in The Blue Maelstrom could remain intact after being flooded or colliding.
  • Fixed an issue where the effect of the Potion of Luck could stack each time it was consumed.
  • Fixed an issue where completed quests in the Merchant tab could appear as incomplete in the Quest journal.
  • Fixed an issue where possessing a monster with Faustian Bargain could cause its lower body to become stuck in the ground, preventing it from moving properly.
  • Fixed an issue where Voice Chat would disconnect while moving between floors or spectating after death.

Game Updates:

  • Midnight Stag, Loot Goblin, and Flame Butterfly are now immune to the effects of Taming Shot.
  • Added a Sort button to the Stash. Clicking the button will first place individual Gold Coins and Arrows into Gold Containers or Quivers with available space, then combine stacks of the same item, and finally sort the current page in the following order: Weapons, Armor, Accessories, Utility, and Miscellaneous.
  • Improved Scrap obtained by dismantling items in the Workshop so that it can now stack with items of the same rarity already in the inventory.
  • Improved the Marketplace so that the sale price input field is automatically activated when selecting an item to sell, allowing you to enter the price immediately.
  • Improved the item split quantity window so that the number input field is automatically activated when the window opens, allowing numbers to be entered immediately.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.