
Welcome back Pilots!
Today brings the final patch before launch day. This patch brings updated weapon sound effects, a massive improvement to unit AI, and several bug fixes both minor and large. You can now disable shadows in the settings menu which will reduce GPU usage. Full patch notes below, and we'll see you all next week for Launch Day!

Full Patch Notes v0.9.03
Optimization
- Optimized spark and cockpit spark VFX
- Optimized missile explosion VFX
Miscellaneous
- Updated weapon sound effects
- Player fired weapons now have 25% base volume boost
- Added toggle Shadows to settings menu
- Added 3 second delay before mission end countdown begins
Bug Fixes
- Fixed massive bug in unit AI target acquisition, causing them to often ignore nearby targets
- Fixed several issues causing soft locking when refitting a unit with no weapons
- Explosion VFX now correctly return to the object pool when unwitnessed by player
- Overheat sounds now only play while player is in combat state (stops in refit bay and tactical map)
- Overheat sounds now only play once rather than twice if shutting down from heat
- Shutdown sound no longer plays multiple times while shutting down from overheat
- Fixed several null reference exceptions

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.