Patch Notes - 2026-08-14 - v.0.14.58630 - Multiplayer Bug Fixes
Important:Crossplay compatibility is temporarily disabled on this version. Use the "Crossplay" Beta branch to stay on the old version and to enable crossplay.
MULTIPLAYER - Fixed a bug where Elites and Bosses HP would desync between Clients. - Fixed a bug that could desync Threat Levels between Clients - Fixed Triskeles flying away - Tentative fix for Bosses sometimes spawning in the air on Clients for a few seconds. - Fixed the Campaign Map sometimes being different between Clients.
GENERAL - Fixed mobs sometimes dying "in place" instead of moving.
PREVIOUS HOTFIX (2026-08-13) - Fixed a bug where some player timed effects or buffs would never expire. - Fixed a bug where archers arrows (and other damage sources) could block some Enemies from moving as expected during their attacks.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.