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Steam announcementView the game on SifterAugust 11, 2026

[0045e17] Patch Notes

Added "Graphic Quality" under Settings → Graphics, trading the render resolution of fullscreen effects for performance

Major performance and memory optimizations — most noticeable in The Plaguebearer's level

Audio pass: Roy's Dagger dart shots, the Witch's opening name sequence, the Witch's execution, plus the Nun's Room memory (Act 1) and various cutscene and UI sounds

Fixed post-processing effects breaking during certain cutscenes

Fixed the navigation order of the "Graphic Quality" option in the settings menu

Fixed memory issues: enemy objects not being released after leaving a level, and every level's object pool staying in memory from boot

Fixed two save-related code issues on PC

If you encounter any issues after the update, please feel free to reach out to us on our Discord server.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.