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Anniversary Patch 6 - v0.7.16.8
Patch Notes
September 23, 2026
We have more bugs we are actively fixing this week. If you have reported something then there's good chance it will be fixed later later this week.
Bug Fixes
- Fixed an issue where certain modules and artifacts could trigger unintended chain damage reactions
- Fixed burst-fire weapons not firing correctly for other players in multiplayer sessions
- Fixed the active venture marker not appearing on the galaxy map when a Distress Call venture is active
- Fixed the artifact cabinet VA assist UI sometimes getting permanently stuck on screen
- Fixed menu buttons not displaying Chinese, Korean, and Japanese characters correctly when using larger text mode
- Fixed instances of multiple items clumping together when sending them to the ship cargo bay simultaneously, most notably when sending an entire backpack through the mailbox
- Fixed the component selection screen navigation getting stuck when there are gaps in the layout
- Fixed a camera issue in the jump map that could cause the field of view to behave erratically
- Fixed corvette wrecks clipping into the environment when destroyed
- Fixed the ping/callout action not being rebindable in sensor view, where it was previously always locked to its default binding
Features
- Added the ability to rebind the Invite Friends key ("I") when playing on keyboard
Improvements
- Beam drones, flying drones, and raptors can no longer have the "hostile" behaviour and attack during the teleportation animation and recovery step after teleportation
- Adjusted enemy wave timings and enemy spawn numbers at higher Threat Levels
- Simplified the ping/callout keybind into a single unified keybinding across all play modes, replacing the previous separate on-foot, pilot, and combat station bindings
- Joystick directions can no longer be assigned as keybinds, preventing unintended input conflicts
- Improved reliability of input mode switching between keyboard and gamepad
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.