Update 1.0.340
A big round of fixes, almost all of them found by you. Thank you to everyone who sent in bug reports, from the in-game reporter and on our support tracker!
Thank You, Bug Hunters
- Special thanks to PoisonInsect, CheekzMcClappin, Tailzrexen and flare199, plus everyone who reported through the in-game reporter. You helped track down a long list of problems.
- If you reported a bug that's fixed in this update, a Goddess's Tribute Chest is waiting for you as a thank-you. One chest per person for each bug you reported.
- Keep the reports coming. A screenshot and a short description of what happened help a lot!
- Can't report from inside the game? Reach us at github.com/blazium-games/support/issues.
Fixes & Improvements
- Fixed several cases where items, chests and rewards from a run didn't show up in your inventory or storage.
- Fixed equipping, opening chests and selling items when you own more than one copy of something.
- Selling now always pays the correct amount of gold.
- Fixed several ways the map, adventure start and boss fights could get stuck.
- Fixed window, fullscreen, borderless and resolution settings that could lock up the game or push it off screen.
- Menus respond faster and need fewer clicks.
- Fixed buttons staying highlighted and a few keyboard shortcuts misbehaving.
- Smoother combat, with less stutter when new enemies arrive.
- Achievement fixes. Some secrets should work now...
- Crafting is turned off for now while we finish it, so it no longer takes your gold or materials.
- Item art, card border and credits updates.
- Fixed Community Market pages that wouldn't load for some items.
- General stability and performance improvements.
Thanks for playing Demon Lord Clicker, and for helping us make it better! Found something we missed? Let us know in-game or on our support tracker.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.