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Steam announcementView the game on SifterOctober 4, 2026

Our first Update ~ THANK YOU!

Update 1.0.334

Thank you to everyone who sent in bug reports from the in-game reporter! We went through every one, and this update fixes most of what you found.

Thank You, Bug Hunters

  • If you reported a bug that's fixed in this update, a Tribute Chest is waiting for you as a thank-you. It goes straight to your inventory the next time you log in.
  • You'll now get an in-game message when one of your bug reports is reviewed. You'll hear whether it was fixed, or whether we couldn't track the problem down from the report.
  • Keep the reports coming. Screenshots and a short description of what happened help a lot!
  • Can't report a bug from inside the game (for example, if it crashes or won't start)? Report it to us directly at github.com/blazium-games/support/issues.

Fixes & Improvements

  • Fixed the game getting stuck or freezing for a few seconds after clearing the final boss.
  • Combat progress now saves much faster, so stages, bosses and run completion feel a lot snappier.
  • Fixed an issue where very fast kills could miss out on loot drops.
  • Fixed new items sometimes not showing up in the Castle until you restarted the game.
  • A short "Saving progress..." message now appears if the game needs a moment to catch up before finishing a stage.
  • New players now get a hint to click enemies to attack. Gear with the CPS stat attacks for you automatically.
  • Improved Discord Rich Presence reliability and cut down on unnecessary background activity.
  • General stability and performance improvements.

Thanks for playing Demon Lord Clicker, and for helping us make it better! Found something we missed? Let us know in-game or on our support tracker.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.