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Steam announcementView the game on SifterAugust 26, 2026

🌀 DISCOVERY & ANCESTRY CHANGELOG - 0.3.6.44

New Content & Changes

  • Updated game engine to Unity 6.
  • User Interface has been updated for the following menus and items:
  • Cooking.
  • Inventory & Storage.
  • Crafting.
  • HUD.
  • Home Island.
  • Quest Log.
  • Machinery.
  • Upgrade station.
  • Tech Tree.
  • Table-Map.
  • Celebrations.
  • Sailing.
  • Debug console.
  • Bug Report tool.

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World Generation has been updated:

  • Open world (no sectors).
  • Revamped world progression.
  • More handcrafted islands and structures. 
  • New placement of biomes and islands.
  • More varied clusters and environments.
  • Some non-Life Sapling or non-Life Tree islands spawn with an unhealthy ecosystem by default again and can be healed by players. 
  • Added miscellaneous islands between clusters.
  • Hot areas that require special clothing to prevent heat stroke. 
  • High altitude areas require upgraded floaters and gliders to navigate. 
  • Updated existing islands and fresco islands.
  • More varied and interesting Lost Beacon destinations.
  • Unique clusters with snow and Darkwood trees added. 

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  • New Islands:
  • 10 new Fresco Islands.
  • 6 new combat-focused Wonder Islands.
  • New Unique Islands.

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New World Events:

  • Tornadoes.
  • Fog Banks.
  • Asteroid Fields.
  • Loot Debris.
  • Minable Debris Fields.

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Progression changes:

  • Some resources require upgraded tools to gather.
  • Arcadium Essence can be obtained through flowers, Frescoes, and Life Sapling islands,  and can be fed to the Wind Spirit to attain Insight. 
  • Life Saplings no longer require removing corruption from all nearby islands. 
  • Life Fruits can be found hidden in various locations.
  • Life Trees now require Life Fruits in order to heal and gain access to their basin. 
  • Healing a Life Tree now requires the destruction of massive chains anchoring it to the ground.
  • New tech tree structure with different insight thresholds.
  • It is no longer required to own all previous technologies to learn further ones in the tech tree.
  • Excess Knowledge Points can be infinitely spent to learn miscellaneous decor elements once all tech tree items have been unlocked. 

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New machines:

  • Wool & Linen floaters allow islands to sail to higher altitudes.
  • Wind Vane to change the wind direction at any time with the help of the Wind Spirit. 
  • Buildable Meditation Circles for fast travel.
  • Dew Catcher that collects clean water over time.
  • 4 New stockpiles: Well, Pantry, Cabinet, Organic storage.

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Misc changes:

  • Wind direction now shifts over time.
  • Coffee Plants now drop seeds when farmed.
  • Rebalanced research steps in the Research Table. 
  • Moonbloom Oil and Intricate Cogs for crafting advanced technologies.
  • Shallow water does not apply the Wet condition anymore.
  • Hay is now made from wheat.
  • Pheasants now eat bird feed.
  • All Fresco Islands now feature a large structure visible from afar.  

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Cooking:

  • Meals now require to be preserved to be stored in the inventory. 
  • Different recipes require different preservation materials. 

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Dirty water can now be boiled on a cooking plate for clean water.

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Navigation Overhaul:

  • New Tablemap UI.
  • Fog of War.
  • Island Silhouettes.
  • Improved Spyglass.
  • New Stormchaser destinations.

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Wind Warp:

  • Players can now fast travel from any Meditation Circle in any Life Tree, Life Sapling or those built by the player. 

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Quest Tracking:

  • Quests can be tracked and untracked in the Quest Log menu to toggle their appearance on the HUD.
  • Completed quests are listed separately in the Quest Log.
  • Quest destinations appear on the Table-Map.
  • New and updated quests.

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Wind Spirit:

  • New Companion that follows you on your adventure.
  • Interact with the Wind Spirit to pet it, exchange Arcadium Essence for Insight, change the wind direction, and restore Life Sapling & Life Tree islands.
  • Can be dismissed or called back.

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Ancestral Memories:

  • Interact with the Life Tree’s orb to enter the Ancestral Memory dreamscape.
  • Learn new skills from your ancestors’ past:
  • A second hotbar that can be quickly switched to at any time.
  • Glider compass that highlights the islands of the cluster and whether they have been explored or not.
  • A third personal crafting slot to craft more things on the go.
  • The ability to track the position of critters.
  • Being able to destroy floating debris with your glider for loot and minerals.
  • And more!

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Expansion Pouches and Trinket Rings:

  • Expansion Pouches can be crafted using Sewing Kits and Cloth. Can be used to increase the amount of inventory slots in any category. 
  • Trinket Rings can be found in certain chests. Can be used to add more trinket slots to any tool. 

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Combat Moves:

  • Corruption Hearts can now be found on heavily-corrupted islands.
  • Claiming a Corruption Heart grants combat moves and abilities.

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Survival Conditions:

  • Negative effects after not eating, drinking or sleeping for a while, which can be removed by eating, drinking or sleeping.
  • The survival requirements can be adjusted or disabled in the options menu.

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Running out of health:

  • Anomalies are tarnished.
  • Defeat from combat causes the Wounded condition, greatly hindering the player.
  • Can be removed by applying a bandage.

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These health consequences can be turned off in the options menu.

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Tarnished Anomalies:

  • Anomalies must be gathered before cleansing an island, otherwise they become tarnished.
  • Tarnished Anomalies can be restored by combining them with reishi mushrooms. 
  • Tarnished Anomalies can be found in certain chests. 

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Treasure Chests:

  • New chests can be found that require keys to open.
  • All locked chests’ contents can now be claimed by each player in multiplayer.

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New Glider Behaviour:

  • Gliders now require to be deployed for a short moment before being used (off a ledge/height).
  • The new glider behaviour can be disabled and reverted to its legacy version in the options menu.

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New farmable plants:

  • The following plants can now be farmed:
  • Glasswort.
  • Coffee.
  • Brightsun Flower.
  • Azure Sky Blossoms.
  • Yellow Moonbloom.
  • Purple Moonbloom.
  • Aloe Vera.
  • Wisteria.
  • Arcadium Flower.
  • Life Fruit.

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New variations of Moonblooms can be made by adding pigment to their seeds, allowing to grow a variety of colours that can be made into decorations.

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New tree species:

  • Darkwood tree seeds can be found and planted.

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New plant:

  • Desert’s Grace can be found, farmed, and used for green dye.

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Performance and Stability improvements:

  • The game’s RAM usage no longer increases with extended play time, allowing for more stable long-term play. 
  • Improved the way assets and materials load. 
  • Optimized many materials and textures. 

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Graphics:

  • More light sources can now cast shadows. Can be disabled in the options menu. 
  • Added Screen-space Global Illumination. Can be disabled in the options menu. 
  • Added new texture streaming options in the options menu. 

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Music and Sound:

  • Main menu music has been added.
  • A new track can play while sailing. 

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Bug Fixes:

  • Fixed several cases where Crashed Gliders appeared inside island geometry. 
  • Fixed several cases where hindrances in Life Saplings could not be reached. 
  • Fixed several objectives for quests to ensure they give the intended instructions. 
  • Fixed several cases of floating plants and assets on islands. 
  • Fixed several cases of unintended holes in geometry for islands. 
  • The Helm now stops producing sound if it is destroyed while unstable due to sail damage. 
  • Corruption ambient sounds can no longer be heard in healthy islands. 
  • Table-Map progress is retained when rejoining a multiplayer session. 
  • Flogade Distiller and Brewing Labs now have distinct icons in the build menu. 
  • Fixed several flow issues in the main menu when using a controller. 
  • Jetstream explosives now play their intended ambience and SFX. 
  • Cooking recipes are now available while in creative mode. 
  • Player location is now correctly retained when reloading save files. 
  • Fixed several localization typos. 
  • Petting animals now plays the intended VFX. 
  • Fixed an issue where some islands would spawn too close to each other. 
  • The Field Guide now displays the intended information while on unhealthy Life Trees and Corrupted Islands.
  • Fixed several instances of assets lacking collision. 
  • It is no longer possible to pause the game while in the inventory screen.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.