This version will not require additional maintenance, and the servers will remain available after the new build is installed.
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- Expanded logging for player login failures.
- Fixed gateway selection for players.
- Fixed “SendSpawnUnit” node crashing and preventing unit spawning in custom scenarios.
- Fixed various localization issues.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.