- Fixed bullets continuing to move and register hits while the game is paused. - Improved AI repositioning when the intended destination is outside a walkable area. - Fixed objectives such as “Avoid civilian casualties” remaining incomplete at mission end when no enemies were left alive. - Fixed a potential error during mission completion in online co-op.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.