- Improved controller assignment for local multiplayer, including connecting and disconnecting gamepads. - Fixed inputs getting stuck when a controller disconnects. - Fixed controller vibration interfering with other players’ controllers or continuing after reassignment. - Unsupported input devices no longer take up gamepad slots. - Fixed weapon switching being delayed by continued firing. - Fixed getting stuck in the reload state when a queued weapon switch could not complete. - Random-weapon Paradoxes now always select a different weapon from the one currently equipped. - Fixed Trigger Discipline and Self Damage on Hit incorrectly granting Vampirism healing to the previous attacker.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.