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Steam announcementView the game on SifterSeptember 21, 2026

Demo Patch Notes

Hello mortals.

Thank you for answering the call and enduring our demo…

We have been watching, and to our delight, you have been wonderfully vocal. Your feedback has given us much to think about, and we are pleased to see the demo reviews hit Overwhelmingly Positive. A pleasurable sight for all of us.

The feedback you have provided has helped our team fall into the darkest corner, uncover the most pressing issues, and start implementing remedies. A patch for the demo is out now.

Until then, continue to test your limits. If you discover something worthy of our attention, leave your words in the forums. 

We will be watching.

Happy suffering…

Gameplay & Movement 

  • Fixed several cases where the player could become stuck or softlocked during movement, combat, and environmental interactions.
  • Fixed an issue where player input was permanently frozen when combining certain actions simultaneously. 
  • Fixed Quick Turn proximity trigger conditions. 
  • Fixed aim state persisting after rebinding the Aim key.

Combat & Enemies 

  • Fixed multiple enemy behaviour issues, including incorrect animation loops, combat state triggers, and VFX playing after death. 
  • Fixed cultist audio lines overlapping during encounters. 

Puzzles & Progression 

  • Fixed incorrect tutorial hints.
  • Adjusted Leviathan Puzzle shadow rendering. 

UI & HUD 

  • Fixed Tutorial messages and Objectives disappearing from the HUD after changing settings mid-gameplay. 
  • Fixed Journal Collections not updating after reading entries or listening to dictaphone recordings. 

Audio & Music 

  • Multiple mixing and volume adjustments. 
  • Fixed several audio triggers firing incorrectly or missing entirely.

Visuals & Lighting 

  • Fixed multiple lighting issues across Prologue and Episode 1. 
  • Fixed graphical artifacts on character models and book textures. 
  • Fixed physics and collision issues on environmental objects. 

PC

  • Fixed incorrect resolution detection on multi-monitor setups. 
  • The executable file is now digitally signed and will no longer be flagged as an unsecure app. 

Cinematics

  • Fixed Aidan's hair missing during the Prologue Outro cinematic.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.