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Steam announcementView the game on SifterSeptember 17, 2026

Hotfix #7 Is Now Live - Dust Storm, Sleeping Bags & Rubber Ducks

🍃 Hello Explorers!

We're rolling out another quick patch! The Dust Storm quest fix that has been on our list for days is finally in, together with the repair for buildings you could not demolish. Thank you for your patience while we get everything back on track, and please keep the reports coming if you spot anything else acting weird!

📝 Patch Notes

Quests & Progression

  • Dust Storm Quest: Objectives now complete correctly if you collected the Memory Core before the Dust Storm quest was triggered. Saves you already have are checked when you load them, and steps you have already done are completed automatically.
  • Decrypting Lake's Mysteries: Fixed the quest not completing when the Mystery Core was already set in the wall. This is applied to existing saves as well, when you load them.

Building

  • Sleeping Bag Repair: Buildings that could not be demolished because of the sleeping bag bug are repaired when you load your save, so you can take them down again. Sleeping bags now release the building only when you pick them up, so quitting the game or moving between levels no longer leaves a building stuck.
  • Hoverboard on Buildings: Getting off the hoverboard over a floor that is being demolished no longer leaves that building impossible to demolish.
  • Sleeping Bag Indoors: A sleeping bag placed inside a building now switches to indoor lighting right away instead of after a reload, and it loads correctly in multi-room buildings.

Accessibility

  • Arachnophobia Mode: Arachnophobia mode now replaces insects with rubber ducks. Switching the option in the Accessibility settings updates the insects already in the world right away, no reload needed.

World

  • Amber Land: Fixed a hole in the landscape.

Coming Soon

A quick look at what we are working on right now:

  • A crash fix for Intel Core Ultra processors. FYI - If the game does not start at all on a Core Ultra processor, updating your Intel NPU driver from Intel's website fixes it today.
  • The key bindings overhaul, with full gamepad support and separate bindings per device
  • Changing gameplay settings mid-run on Engineer
  • A rework of consumables: what they restore, how they affect your stats and the extra effects they carry
  • Beepipes losing their connection to the plant they pollinate after loading a save
  • Early work on animals in nests reacting to the reputation you have with them

🏷️ Expand Your Experience with Our Bundles!

We have some exciting news for all the builders, flippers, and creators out there! We want to give you even more ways to enjoy the game, so we've put together some amazing bundles in order to celebrate the release! Whether you love renovating or building from scratch, we've got something for you:

  • Honeycomb + Builder Simulator - Build from the ground up just like Hennessy has to on Sota7
View on Steam ↗
  • Honeycomb + House Flipper 2 - Next-level renovations combined with Hennessy's adventure
View on Steam ↗
  • Honeycomb + House Flipper 1 - The classic flipping experience meets Sota7
View on Steam ↗

⭒˚𖠋𖠋𖠋.⋆ Join Our Discord!

If you want to stay up to date on everything Honeycomb: The World Beyond, share your feedback or simply join an amazing community, make sure to join our official Discord server here!

See you on Sota7,

-The Honeycomb Team

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.