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Steam announcementView the game on SifterOctober 1, 2026

Hotfix 1.0.20

  • Added a restriction preventing saves while marking out living quarters.
  • Fixed an issue where resources on conveyors would move despite the game being paused after loading a save.
  • Fixed an issue where a specific sequence of actions could cause a crash when attempting to upgrade a conveyor.
  • Fixed an issue where living quarters could be built without the required research.
  • Fixed an issue where, in some cases, meteorites would fall underground upon impact.
  • Fixed the behavior of the sliders used to select the amount of resources to buy or sell.
  • Fixed an issue where more resources than the capsule could hold could be assigned to auto-trading. This would block buying and selling and prevent the module's mode from being changed.
  • Changed the delay after completing the "Strategic Planning" contract before the Laser Cannon launches. The duration of the delay now also depends on the selected difficulty.
  • Improved late-game events in sandbox games with custom settings.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.