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Steam announcementManor LordsSeptember 29, 2026

BETA hotfix (0.8.111)

Version 0.8.111

Minor changes:

- Field timeline tasks will partially fade out if they are completed already, and show as “completed” on hover. (beta)

AI:

- Will now buy the Herb Garden upgrade.

Balance:

- Added back that oxen with carts still have a high preference for following roads. (beta)

UI & Text:

- New styling for the Seasonal Assignment tab.

- Adjusted styling of Maintenance, Fuel and Yield tabs.

- Improved styling of the Family icon.

Crashfixes:

- Fixed crash from worker killed when Deep Mine collapsed. (beta)

- Fixed potential crashes caused by texture soft reference garbage collection.

Bugfixes:

- Fixed Hunting Hound not giving bonus yield when getting back to Hunting Camp.

- Fixed Winter crops showing “No Current Task” during Spring instead of “Growing”. (beta)

- Fixed late-sown fields or large fields, not allowing harvest because they hadn’t grown enough. (beta)

- Fixed fields newly built and sown in autumn showing “Harvesting” while they're being sown. (beta)

- Fixed opening a field during harvest while the game is paused showing “days til harvest”. (beta)

- Fixed the “predicted yield” and “days until harvest” appearing at various months instead of when a crop was sown. (beta)

- Fixed the field status not switching from Plowing to Sowing, and from Sowing to Growing, until certain dates instead of on task completion. (beta)

- Fixed workers not resuming work if a field was “burned” and reset. (beta)

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.