Dear Seekers,
We can’t believe it’s already been one week since the official launch of Seekers Alliance: Hero’s Journey!
Thank you for continuing to play the game since launch, and for taking the time to report issues you’ve encountered. Over the past week, we’ve been working through your reports and fixing various issues, while also making improvements to the Tutorial, UI, and some battle flows.
Here’s what’s included in this update:
🔹 Optimizations
1. Tutorial & UI
- Updated the Supporting Hero tutorial illustrations.
- Adjusted the display of Mob Card frames.
- Fixed an issue with the border display when switching to the third map.
- Added missing text and additional text content in several areas.
2. Gameplay Flow
- Optimized the loading process for character portraits on the Victory Screen.
- Optimized the acquisition process for certain Cards and Artifacts.
🔹 Bug Fixes
1. Cards & Battle Effects
- Fixed an incorrect Counter requirement for the Mob Card.
- Fixed an issue where the Skill Card was not properly returned at the end of the turn after being used.
- Fixed incorrect settings for the Skill Card .
- Fixed an issue where the Skill Card [Sovereign's Sentinel] could gain an incorrect amount of Energy.
- Fixed incorrect settings for the Skill Card .
- Fixed an issue where the Skill Card could cause the game to freeze.
- Fixed an issue with the Skill Card logic after Lil' Gecko uses his Ultimate Skill.
- Fixed an issue with the Bubble Gunner's Signature Ability incorrectly locking the Ultimate.
2. Artifacts & System Flow
- Fixed an issue where, under certain circumstances, obtaining the 16th Artifact would not properly trigger the Artifact deletion process.
- Fixed an issue where the “always triggers” effect could carry over into the next battle if the player won before the end of the turn.
It’s only been a week since launch, and there are still plenty of areas we’re continuing to adjust and improve.
Once again, thank you for all your support and feedback during this first week. We’ll continue working through the issues you encounter and gradually improve the overall game experience.
If you run into any problems while playing, please feel free to let us know through the Steam Discussions or our other community channels.
Good luck on your adventures, Seekers. See you on the battlefield!
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.