
What this game has, and who said so
- Energy systemEstimated
Estimated: wording in the publisher's store description suggests an energy system. Nobody has confirmed it.
Not shown
Nothing in the store listing named these, and nobody has checked by hand. Sifter has not been shown them — which is not the same as showing they are absent.
AI Generated Content Disclosure
Declared by the publisherThe developers describe how their game uses AI generated content like this:
Generative AI was used to help create trailer music The gameplay, level design, mechanics, sounds, music and final implementation were created and reviewed by the developer.
Required on Steam store pages since 2024. It covers content that ships in the game, on its store page or in its marketing — Valve does not require a disclosure for AI tools used during development, so this says nothing either way about how the game was made. Check it on Steam.
How the facts are weighted
Estimated- Energy System+12
Play is limited by a meter that refills over time or by paying.
Why this counts
Energy systems create artificial frustration to monetize play time itself. The temporal constraint is designed to prompt purchase at the exact moment of peak engagement, exploiting the momentum of an enjoyable session.
- Behavioural analysis of time-gated 'pay to continue' monetisation
- WHO ICD-11 'gaming disorder' — impaired control over play time (2019)
Points reflect severity, not just presence — cosmetic-only purchases score far lower than pay-for-power. The weights, and the regulator actions and studies behind each one, are published on the provenance page.
This game was scored from its Steam store listing, so its mechanics are an estimate.
Design Risk
1 of 11 tracked mechanic disclosedfrom 1 flagged mechanic
Joy Index
—
Not enough reviews yet
This game doesn’t have enough Steam reviews yet to measure genuine enjoyment. The Design Risk score above is based on its mechanics and stands on its own. Check back once more players have reviewed it.
What this adds up to
Light
1 established mechanic, each with a named source.
If you play
- Set a monthly cosmetics budget
- Ignore FOMO event pressure
- Focus on what you genuinely enjoy
No monetisation disclosed
EstimatedNone of the 7 monetisation mechanics Sifter tracks have been disclosed for this game.
That is what the publisher and rating boards disclosed, not a guarantee about what is in the game.
- None of the 7 tracked monetisation mechanics are disclosed for this game.
Developer? Embed it — the badge always reflects the live record, including if it changes.
What your 2hours won’t show you
Steam’s refund window is 2 hours of playtime within 14 days. Steam's clock runs from launch to exit — menus, loading screens and time minimised all count against it. This is disclosed for this game and arrives on a longer schedule than that:
- Energy system — the early hours are normally the generous ones; the gate arrives later
Read from the store listing rather than hand-verified, so treat it as an estimate. Sifter can’t tell you whether you’ll enjoy this — only what has been disclosed about how it makes money. Steam’s refund policy →
Where to buy
Price & availability
Cheapest it’s ever beenBest price now
$5.99−40%
at Steam→
Lowest ever
$5.99
at Steam · 8/6/2026
Real recorded prices & subscription data via IsThereAnyDeal.
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More like this
Similar games, with how each one scores.
Gravitron: your questions, answered
Estimated from store data- Is Gravitron pay to win?
- No. Gravitron's real-money purchases don't sell gameplay power — Sifter found no pay-to-win mechanics.
- Does Gravitron have loot boxes or gacha?
- No. Sifter found no loot boxes or gacha in Gravitron — no paid randomised rewards.
- Does Gravitron have microtransactions?
- No. Gravitron is a buy-once game — Sifter found no microtransactions, battle pass, or in-game store.
- How aggressively is Gravitron monetised?
- Gravitron: 1 of 11 tracked mechanic disclosed. 1 mechanic was flagged. Every mechanic listed carries a named source.
- Does Gravitron respect your time?
- 1 of 5 tracked time-pressure mechanics are disclosed for Gravitron: an energy system. Those pull you back on the game's schedule rather than yours.
Mods
Upload a mod →Detected Design Patterns
Play sessions are limited by a meter that refills over time — or immediately, by paying.
Players report
Community-reported mechanics from players who own Gravitron. Shown separately — this never changes Gravitron’s Design Risk grade.
Own this game? Connect your Steam library to report a mechanic Sifter missed.
Time Respect
Estimated- Energy System-30
Artificial play limits force you to wait or pay on the game's schedule, not yours.
Ownership
This game is yours to keep
- Plays offline — no server dependency, so it can't be switched off remotely.
- Installing the Steam release takes a Steam account. Steam doesn't publish whether this title is otherwise DRM-free, so we can't confirm it runs standalone.
This describes the Steam release only — editions of the same game sold on other stores come with those stores' own terms.
Whether you keep what you paid for is its own question, separate from the score. How Sifter measures games →
Embed this score
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