
What this game has, and who said so
- GachaEstimated
Estimated: wording in the publisher's store description suggests a gacha system. Nobody has confirmed it.
Not shown
Nothing in the store listing named these, and nobody has checked by hand. Sifter has not been shown them — which is not the same as showing they are absent.
How the facts are weighted
Estimated- Gacha System+15
Randomised paid pulls — gambling-like mechanics, cosmetic outcomes.
Why this counts
Gacha mechanics share structural features with slot machines: variable-ratio reinforcement schedules, which behavioral psychology identifies as the most powerful driver of repeated behavior. Multiple national gambling regulators have investigated or restricted these mechanics.
- Belgium Gaming Commission — paid random-item mechanics ruled gambling (2018)
- Zendle & Cairns, PLOS ONE — loot boxes linked to problem gambling (2018)
Points reflect severity, not just presence — cosmetic-only purchases score far lower than pay-for-power. The weights, and the regulator actions and studies behind each one, are published on the provenance page.
This game was scored from its Steam store listing, so its mechanics are an estimate.
Design Risk
15/100from 1 flagged mechanic
Joy Index
—
Not enough reviews yet
This game doesn’t have enough Steam reviews yet to measure genuine enjoyment. The Design Risk score above is based on its mechanics and stands on its own. Check back once more players have reviewed it.
What this adds up to
Light
15 of 100, from 1 established mechanic weighted by severity.
If you play
- Set a monthly cosmetics budget
- Ignore FOMO event pressure
- Focus on what you genuinely enjoy
Where to buy
Now score every game you own
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More like this
Similar games, with how each one scores.
ソドミーファタール: your questions, answered
Estimated from store data- Is ソドミーファタール pay to win?
- No. ソドミーファタール's real-money purchases don't sell gameplay power — Sifter found no pay-to-win mechanics.
- Does ソドミーファタール have loot boxes or gacha?
- Yes. ソドミーファタール includes gacha / randomised pulls — paid randomised rewards, which Sifter weighs heavily in the grade.
- Does ソドミーファタール have microtransactions?
- Yes. ソドミーファタール has in-game purchases. They buy cosmetic items only — no gameplay advantage.
- How aggressively is ソドミーファタール monetised?
- Sifter grades ソドミーファタール B — 15/100 on the Design Risk scale, where a higher number means more aggressive monetisation. 1 mechanic was flagged. The grade is computed from a public checklist, not opinion.
- Does ソドミーファタール respect your time?
- ソドミーファタール scores 100/100 on Sifter's Time Respect scale — no energy system, daily-login streaks, or limited-time events designed to pull you back.
Mods
Upload a mod →Detected Design Patterns
Paid draws with randomised outcomes — what you receive is determined by chance.
Players report
Community-reported mechanics from players who own ソドミーファタール. Shown separately — this never changes ソドミーファタール’s Design Risk grade.
Own this game? Connect your Steam library to report a mechanic Sifter missed.
Time Respect
EstimatedNo time-coercive mechanics detected — this game lets you play on your own schedule.
Ownership
This game is yours to keep
- Plays offline — no server dependency, so it can't be switched off remotely.
- Installing the Steam release takes a Steam account. Steam doesn't publish whether this title is otherwise DRM-free, so we can't confirm it runs standalone.
This describes the Steam release only — editions of the same game sold on other stores come with those stores' own terms.
Whether you keep what you paid for is its own question, separate from the score. How Sifter measures games →
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