
Design Risk Score
Estimated0/100
0 mechanics flagged
Why this score
No flagged mechanics — clean monetisation and design.
Points reflect severity, not just presence — cosmetic-only purchases score far lower than pay-for-power. Total: 0/100. This game was scored from its Steam store listing, so its mechanics are an estimate. How scoring works →
Joy Index
79/100
Excellent
Community score: 79/100
Joy is the share of players who recommend it on Steam, published as-is.
Verdict
Healthy
This game respects your time and wallet
Clean monetization, strong community satisfaction, and genuine gameplay depth make this a safe pick.
- Play freely
- Worth recommending to others
Where to buy
Price & availability
Best price now
$7.49−75%
at Humble Store→
Lowest ever
$4.19
at GreenManGaming · 11/18/2022
Real recorded prices & subscription data via IsThereAnyDeal.
Want a reading tuned to what youcare about? Connect your Steam library — your “For you” score stays entirely in your browser.
Score your library →More like this
Similar games, with how each one scores.
Tom Clancy’s Splinter Cell Blacklist: your questions, answered
Estimated from store data- Is Tom Clancy’s Splinter Cell Blacklist pay to win?
- No. Tom Clancy’s Splinter Cell Blacklist's real-money purchases don't sell gameplay power — Sifter found no pay-to-win mechanics.
- Does Tom Clancy’s Splinter Cell Blacklist have loot boxes or gacha?
- No. Sifter found no loot boxes or gacha in Tom Clancy’s Splinter Cell Blacklist — no paid randomised rewards.
- Does Tom Clancy’s Splinter Cell Blacklist have microtransactions?
- No. Tom Clancy’s Splinter Cell Blacklist is a buy-once game — Sifter found no microtransactions, battle pass, or in-game store.
- How aggressively is Tom Clancy’s Splinter Cell Blacklist monetised?
- Sifter grades Tom Clancy’s Splinter Cell Blacklist A — 0/100 on the Design Risk scale, where a higher number means more aggressive monetisation. No monetisation or engagement mechanics were flagged. The grade is computed from a public checklist, not opinion.
- Does Tom Clancy’s Splinter Cell Blacklist respect your time?
- Tom Clancy’s Splinter Cell Blacklist scores 100/100 on Sifter's Time Respect scale — no energy system, daily-login streaks, or limited-time events designed to pull you back.
Mods
Upload a mod →Players report
Community-reported mechanics from players who own Tom Clancy’s Splinter Cell Blacklist. Shown separately — this never changes Tom Clancy’s Splinter Cell Blacklist’s Design Risk grade.
Own this game? Connect your Steam library to report a mechanic Sifter missed.
Time Respect
EstimatedNo time-coercive mechanics detected — this game lets you play on your own schedule.
Ownership
This game is yours to keep
- Plays offline — no server dependency, so it can't be switched off remotely.
- Steam lists a third-party account/launcher for this game: "Uplay (Supports Linking to Steam Account)". Part of your access lives outside Steam, so it can be affected if that account is banned or the service is retired.
Whether you keep what you paid for is its own question, separate from the score. How Sifter measures games →
Embed this score
Drop this in a forum post, wiki, or README — the badge always reflects the current score.





