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Silent Shark Demo

Silent Shark Demo cover art
Développeur
John Goering
Sortie
May 31, 2026
Mots-clés
IndieSimulationStrategy
Voir sur Steam

About this game

The developer's description, from the game's Steam store page.

About This Demo

The Silent Shark demo is a focused slice of the tactical submarine attack gameplay: tracking contacts, plotting an approach, estimating range, setting up the TDC, firing torpedoes, and escaping before escorts pin you down.

You command from the chart and instruments rather than an arcade cockpit. Use hydrophone bearings, periscope observations, ship identification, the stadimeter, map tools, depth and speed orders, and torpedo tube controls to build a firing solution from incomplete information.

Included in the Demo

- Basic and advanced tutorials covering chart work, periscope use, hydrophone tracking, stadimeter range estimation, TDC setup, and torpedo attacks.

- Four standalone encounter scenarios, from a simple single-ship attack to harder convoy encounters in rain and darkness.

- A limited scenario generator for small custom encounters with weather, time of day, distance, heading, and enemy ship settings.

- Core submarine instruments and attack workflow: engine telegraph, depth control, periscope, hydrophone, stadimeter, TDC, torpedo tubes, gyro angle, spread, and salvo control.

- Destroyer escorts that can search, predict, and respond if your attack gives you away.

Not Included in the Demo

The full Pacific campaign is not included in this demo. Campaign patrol zones, long-range mission planning, radio intelligence, submarine progression, campaign resources, base operations, and the full scenario editor are part of the full game.

If you enjoy the demo, please wishlist Silent Shark on Steam to follow development and the full release.

System requirements

As Steam lists them.

Windows

Minimum

Requires a 64-bit processor and operating system
OS
Windows 10 64-bit
Processor
Dual-core 2.0 GHz
Memory
4096 MB RAM
Graphics
DirectX 11 compatible integrated or dedicated GPU
DirectX
Version 11
Storage
1024 MB available space
Sound Card
Windows-compatible audio device
VR Support
N/A
Additional Notes
Requires a 64-bit processor and operating system

Recommended

Requires a 64-bit processor and operating system
OS
Windows 10/11 64-bit
Processor
Quad-core 2.5 GHz
Memory
8192 MB RAM
Graphics
Dedicated or modern integrated DirectX 11 compatible GPU
DirectX
Version 11
Storage
2048 MB available space
Sound Card
Windows-compatible audio device
VR Support
N/A
macOS

Minimum

OS
macOS 12 Monterey or later
Processor
Apple Silicon (M1 or newer)
Memory
4096 MB RAM
Graphics
Metal-compatible Apple Silicon GPU
Storage
1024 MB available space
Sound Card
macOS-compatible audio device
Additional Notes
Apple Silicon required. Intel Macs are not supported.

Recommended

OS
macOS 12 Monterey or later
Processor
Apple Silicon (M1 or newer)
Memory
8192 MB RAM
Graphics
Metal-compatible Apple Silicon GPU
Storage
2048 MB available space
Sound Card
macOS-compatible audio device
Additional Notes
Apple Silicon required. Intel Macs are not supported.
SteamOS + Linux

Minimum

OS
SteamOS 3.0 or Ubuntu 22.04
Processor
Dual-core 2.0 GHz
Memory
4096 MB RAM
Graphics
Vulkan or OpenGL 3.3 compatible integrated or dedicated GPU
Storage
1024 MB available space
Sound Card
Linux-compatible audio device
VR Support
N/A
Additional Notes
Requires a 64-bit processor and operating system.

Recommended

OS
SteamOS 3.0 or Ubuntu 22.04
Processor
Quad-core 2.5 GHz
Memory
8192 MB RAM
Graphics
Dedicated or modern integrated Vulkan-compatible GPU
Storage
2048 MB available space
Sound Card
Linux-compatible audio device
VR Support
N/A

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