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Arma: Cold War Assault Remastered

Arma: Cold War Assault Remastered cover art
Desarrollador
Bohemia Interactive, Josef Šimánek (retro)
Lanzamiento
Aug 8, 2011
Steam reviews
80% of players recommend it, from 6,460 reviews — Steam calls that “Very Positive”
Etiquetas
ActionSimulationStrategy
Ver en Steam

En Linux, Steam Deck y Steam Machine

Linux nativoDeck: JugableSteam Machine: JugableCompatible con SteamOS

Tiene una versión nativa para Linux en Steam; no necesita Proton. Valve lo califica como Jugable en Steam Deck.

Valve lo califica como Jugable en Steam Machine. Valve lo marca como Compatible con SteamOS.

Versión nativa: Steam · Nivel de Proton: ProtonDB · Calificación de Deck: Valve · Calificaciones de Steam Machine, Steam Frame y SteamOS: Valve · Comparar 2053 juegos · Todos los juegos que Valve ha calificado para Steam Machine

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About this game

The developer's description, from the game's Steam store page.

A 2001 classic, modernized, and now open source

Arma: Cold War Assault now runs on a modernized version of its original Poseidon engine: native 64-bit, Windows and Linux, support for ultrawide and high-refresh displays, full game-controller support, and a modern audio and networking stack, while it still plays exactly like the genre-defining original.

The engine is now open source

Bohemia Interactive has released the engine and game source code under the GNU GPL v3.0-or-later, in the spirit of id Software's classic source releases. Anyone can study it, build it, port it, and create with it. Game data and assets remain under Bohemia's Arma Public License Share Alike (APL-SA).

A free Demo is available on Steam if you want to try the engine before buying the full data and campaigns.

The full engine source code is available on GitHub — search for BohemiaInteractive/cwr

What's new in the Remastered engine

  • Windows & Linux, 64-bit: native cross-platform build (Steam Deck / SteamOS friendly)
  • Ultrawide & any resolution: aspect-correct field of view; borderless, windowed, or fullscreen; selectable refresh rate and V-Sync
  • Modern rendering: new OpenGL 3.3 renderer with crisp scalable (TrueType) fonts
  • Full controller support: gamepad with deadzone/response tuning, plus fully rebindable keyboard, mouse and controller bindings
  • Modern audio: OpenAL backend with integrated voice chat (VON)
  • In-game mod manager: enable, order and download community mods from within the game (Bohemia's own catalog), no command line needed
  • New multiplayer back end: modern master server and in-game server browser (replacing the retired GameSpy service)
  • Open toolchain for creators: bundled tools for PBO archives, models, terrain, textures, sound and config, plus a standalone scripting evaluator and a Blender import addon

The original game

Bohemia Interactive's debut game, published by Codemasters as Operation Flashpoint in 2001, became a genre-defining combat military simulation and the No. 1 bestselling PC game around the world, winning many international awards, including "Game of the Year" and "Best Action Game". Over 2 million copies have been sold since its release.

Storyline

The horrors of WWIII are imminent.

There are clashes over the Malden Islands from dusk to dawn, and you are caught in between. You must use every resource in your arsenal to hold back the incoming darkness. Victor Troska came back to Nogovo, thinking the pain of war was buried in his past.

But his dream lies broken now.

His worst nightmare returns when military forces land near Nogovo.

Key Features

Cold War Assault

  • Command a squad of fully equipped troops
  • Over 40 authentic vehicles and aircraft
  • Immersive campaign and single missions
  • LAN/Internet multiplay
  • Vast 100km² battlezones

Resistance

  • Story-driven 20-mission campaign
  • Nogova, the new 100km² island
  • New vehicles, weapons and equipment
  • Detailed urban environments

Open source & modding

The full engine and game source code is available under GNU GPL v3.0-or-later: fork it, build it, port it, or contribute back. Game assets remain under the Arma Public License Share Alike (APL-SA). Mods can be browsed and installed directly through the in-game mod manager, and a free Demo lets you try the remastered engine before buying.

The full engine source code is available on GitHub - search for BohemiaInteractive/cwr

System requirements

As Steam lists them.

Windows

Minimum

OS
Windows 10/11 64-bit
Processor
Dual-core 2.0 GHz (x86-64)
Memory
4 GB RAM
Graphics
OpenGL 3.3-capable GPU, 512 MB VRAM (e.g. Intel HD 3000)
DirectX®
N/A
Hard Drive
20 GB free space
Sound
OpenAL-compatible audio device

Recommended

OS
Windows 10/11 64-bit
Processor
Quad-core 3.0 GHz (x86-64)
Memory
8 GB RAM
Graphics
Dedicated GPU w/ OpenGL 4.x, 1 GB VRAM (e.g. GeForce GT...)
DirectX®
N/A
Hard Drive
20 GB free space
Sound
OpenAL-compatible audio device
SteamOS + Linux

Minimum

OS
Linux 64-bit (glibc 2.31+)
Processor
Dual-core 2.0 GHz (x86-64)
Memory
4 GB RAM
Graphics
OpenGL 3.3 via Mesa 20+ or proprietary driver, 512 MB VRAM
Hard Drive
20 GB free space
Sound
OpenAL-compatible audio device

Recommended

OS
Linux 64-bit (glibc 2.31+)
Processor
Quad-core 3.0 GHz (x86-64)
Memory
8 GB RAM
Graphics
OpenGL 4.x, up-to-date Mesa/NVIDIA driver, 1 GB VRAM
Hard Drive
20 GB free space
Sound
OpenAL-compatible audio device

Downloadable content

Steam lists 1 item of downloadable content for this game.

News

What Arma: Cold War Assault Remastered's studio and the outlets Valve syndicates on Steam have said recently.

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