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SliceForge

SliceForge cover art
Entwickler
NikiBStudio
Erschienen
Sep 28, 2026
Tags
Audio ProductionUtilities
Auf Steam ansehen

About this game

The developer's description, from the game's Steam store page.

Your favorite song isn't in the game. SliceForge fixes that in one click.

Drop any audio file (mp3, wav, flac, m4a, ogg) and SliceForge analyzes the track — BPM, beat grid, drum hits, song structure — then builds a map that follows the community mapping rules: proper parity (no wrist resets), no vision blocks, notes strictly on beat, calm verses and dense choruses.

Features

  • Four difficulties per song: Easy, Normal, Hard, Expert — pick what fits
  • Full arsenal: walls, bombs, double hits, dot notes, chains, arcs
  • Note density slider: calmer or denser, your call
  • Your branding: custom cover art and your name as the mapper
  • Different every time: change the seed, get a fresh variant of the map
  • Generation history with one-click re-export
  • Everything runs on your machine — no uploads, no queue, no account
  • English, Russian, Japanese interface

Quest over USB

Connect your modded Quest with a cable and send maps straight into the game — no file juggling. Or export a standard zip and load it your usual way.

Requirements

A copy of the game with custom-songs support (modded via community tools). You must own the audio you use.

* SliceForge is an independent tool, not affiliated with or endorsed by Beat Games or Meta.

System requirements

As Steam lists them.

Windows

Minimum

Requires a 64-bit processor and operating system
OS
Windows 10 64-bit (version 1803 or later) or Windows 11
Processor
64-bit dual-core, 2 GHz
Memory
4 GB RAM
Graphics
Integrated graphics is sufficient
Storage
1 GB available space
Additional Notes
Microsoft Edge WebView2 Runtime (included with Windows 10/11). Sending maps to a Quest headset requires a USB cable and Developer Mode on the headset.

Recommended

Requires a 64-bit processor and operating system
OS
Windows 11
Processor
64-bit quad-core
Memory
8 GB RAM
Graphics
Integrated graphics is sufficient
Storage
1 GB available space
Additional Notes
Microsoft Edge WebView2 Runtime (included with Windows 10/11). Sending maps to a Quest headset requires a USB cable and Developer Mode on the headset.
macOS

Minimum

Requires an Apple processor
OS
macOS 14 Sonoma or later
Processor
Apple Silicon (M1 or later). Intel Macs are not supported.
Memory
4 GB RAM
Graphics
Apple Silicon integrated GPU
Storage
1 GB available space
Additional Notes
Apple Silicon only. Sending maps to a Quest headset requires a USB cable and Developer Mode on the headset.

Recommended

Requires an Apple processor
OS
macOS 26
Processor
Apple Silicon (M1 or later). Intel Macs are not supported.
Memory
8 GB RAM
Graphics
Apple Silicon integrated GPU
Storage
1 GB available space
Additional Notes
Apple Silicon only. Sending maps to a Quest headset requires a USB cable and Developer Mode on the headset.